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Between

2015–2016Ended2 seasons12 episodes~60 min/epTV-14Midcredits score: 17th percentile of all shows

Between is the story of a town under siege from a mysterious disease that has wiped out everybody except those 21 years old and under. The series explores the power vacuum that results when a government has quarantined a 10-mile diameter area and left the inhabitants to fend for themselves.

Your rating, lists and review

Where can I watch Between?

As of October 24, 2026, MovieCove lists Between to rent or buy on Apple TV, and on no subscription service.

Rent / Buy

What stands out about Between?

Between earns 1 badge: Overhyped.

Is Between worth watching?

Between's Midcredits score is the 17th percentile of all shows, from 11K ratings across 2 sources. 54% liked it (rated it 7 or higher out of 10).

Midcredits score

How well it was received

17th percentile

Better received than 17% of shows

12th percentile among Drama16th percentile among 2010s
Acclaim (how much people like it)13th
Approval (how many liked it)23rd

Acclaim

Mixed: Rating-distribution shape vs the catalog

How much people like it

60 /100

13th percentile of all shows

9th percentile among Drama13th percentile among 2010s

Rating distribution

A broad spread centered near 6.5 — solid but not unanimous.

Approval

How many liked it

54% liked it

23rd percentile of all shows

16th percentile among Drama21st percentile among 2010s
54% rated it 7–1046% rated it 1–6

Reach

How many have seen it

84th percentile

11K ratings across platforms

79th percentile among Drama84th percentile among 2010s
TMDB popularity, last 38 days to Oct 27

What reviewers say

Common ground

A young-cast survival drama about a quarantined town with a mysterious virus, derivative of Under the Dome and Jericho.

Fans praised

  • engaging mystery that keeps you wanting more
  • entertaining escapism with good pace and action
  • strong premise with realistic power struggles among survivors

Detractors panned

  • wooden, emotionless acting with flat affect
  • dialogue is bland, clichéd, and laughable
  • characters are unlikable, poorly written stereotypes

What stands out

PacingDivisive50

slow start in season 1, picks up later; some find it boring

AtmosphereDivisive50

quarantine setting has potential but execution falters

Plot and storyDivisive45

interesting premise but full of logical holes and predictability

ActingDivisive35

many find wooden, emotionless; some say acceptable for young cast

CharactersDivisive30

clichéd stereotypes; unlikable with little depth

OriginalityDivisive25

heavily derivative of Under the Dome, Jericho, Lord of the Flies

DialogueDivisive25

bland, silly, and cringe-worthy lines

Emotional impactDivisive25

lack of believable grief or emotional connection

Preferred by

No notable difference between any of the groups: each pair ranks it within 10 percentile points.

  • Women vs men 1 point apart
  • Under-30s vs over-30s 3 points apart
  • US vs non-US 6 points apart

Episodes

2 seasons

Season 2 · 2016 · 6 episodes

  • S2E1

    Get Out of Town

    Jun 30, 201642 min
  • S2E2

    Us vs. Them

    Jul 7, 201643 min
  • S2E3

    Hope

    Jul 14, 201643 min
  • S2E4

    Extraction

    Jul 21, 201643 min
  • S2E5

    Horatio Rising

    Jul 28, 201643 min
  • S2E6

    Don't Look Back

    Aug 4, 201643 minFinale

What is Between like to watch?

Conclusions only — categories and positions, no plot detail.

Earnest, dark and intense — an even-paced watch that leaves you unsettled.

Setting

  • Contemporary
  • Realistic
  • Institutional
  • Small town

Themes

  • Survival
  • Community: Consequences reach a town, institution or group.
  • Coming of age

Story

  • Overcoming the monster: A threat menaces the hero's world and must be defeated.

What it asks of you

  • Even-paced
  • Engaged
  • Heavy
  • Open-ended

Style

  • Bleak
  • Brooding: Heavy, inward, weather-beaten.

Feelings

  • Tense
  • Melancholic
  • Hopeful

How it leaves you

  • Unsettling
  • Bittersweet
ToneFeelDemandexact position · filled zone: the category

What it feels like

Heaviest: throughout
Told as
Three-act: Setup, confrontation, resolution — the default Hollywood shape.SerializedNew arc each season
ToneThe series plays its serious premise of a deadly quarantine and survival straight, with a sincere, earnest approach to the characters' struggles.
The rideThe series maintains a constant pressure of danger and loss, with occasional moments of relief and hope among the young survivors.
StructureThe story is told in a linear, serialized fashion across its two seasons, with no unconventional narrative devices.
Episode formatThe story unfolds as a continuous narrative across episodes, following the survivors' ongoing struggle and the unfolding mystery.
Season formatEach season appears to develop a distinct chapter of the ongoing story, though the same core cast continues.

How it leaves you

what you carry away
Why it leaves you this wayThe bleak premise and uncertain future of the quarantined town leave a lingering unease, tempered by the small victories of survival.
How it ends · evidence
Bittersweet ending

Story archetype

where it sits among all shows
Monster — 18% of shows. A threat menaces the hero's world and must be defeated.Rags — 3% of shows. A rise from lowliness to fortune, status, or recognition.Quest — 6% of shows. A journey toward a defined objective, with companions and obstacles.Voyage — 2% of shows. Into a strange world and back again, changed.Comedy — 12% of shows. Confusion and cross-purposes resolved into harmony.Tragedy — 4% of shows. A flaw or fixation drives the protagonist to ruin.Rebirth — 7% of shows. A stalled or darkened life reopened and renewed.Mystery — 8% of shows. A question drives the story — who did it, what happened, what is real — until it is answered.No archetype — 40% of showsPredator — 7% of shows. A creature or killer hunts the protagonists (Jaws, Alien).Tyrant — 3% of shows. A human villain holds power over the hero's world (Die Hard).Invasion — 2% of shows. An external force attacks the home or world (Independence Day).Oppressive state — 3% of shows. A government, its agencies or a secret faction inside them is the monster (V for Vendetta).Corporate villainy — 1% of shows. A company or its bosses are the monster (Erin Brockovich).Institutional injustice — 1% of shows. A court, prison, police force, school or church is itself the enemy (Spotlight).Class system — under 1% of shows. The gap between rich and poor, or a rigid hierarchy, is the monster (Parasite).Technology turns — under 1% of shows. Technology people rely on becomes the threat (The Terminator).Inner demon — 1% of shows. The monster is within — addiction, illness, a dark double.Underdog triumph — 2% of shows. Rise through competition or contest (Rocky).Social ascent — 1% of shows. A climb in class or status (Pretty Woman).Fame and fortune — under 1% of shows. An artistic or showbiz rise (A Star Is Born).Rise and fall — under 1% of shows. Wealth or power gained, self lost (Scarface).Hidden worth revealed — under 1% of shows. The protagonist's true value finally recognized.Treasure hunt — 1% of shows. Retrieve an object of value (Raiders of the Lost Ark).Rescue — 2% of shows. Retrieve or save a person (Saving Private Ryan).Mission — 4% of shows. Accomplish or destroy a defined objective (Mission: Impossible).Journey home — under 1% of shows. The goal is getting back (Finding Nemo).Pilgrimage — under 1% of shows. The journey itself transforms; the destination is symbolic.Portal fantasy — under 1% of shows. Transported into another world (The Wizard of Oz).Fish out of water — 1% of shows. Displaced into an unfamiliar social world (Elf).Survival ordeal — under 1% of shows. Trapped in a hostile environment, fighting back (Cast Away).Time displacement — under 1% of shows. Unstuck in time (Back to the Future).Descent — under 1% of shows. A night-journey into an underworld or subculture (After Hours).Romantic comedy — 2% of shows. Lovers kept apart by confusion, united at last.Comedy of errors — 3% of shows. Mistaken identity or misunderstanding drives the plot.Farce — 2% of shows. Escalating absurd chaos and coincidence (The Hangover).Buddy comedy — 1% of shows. A mismatched pair forced together (Rush Hour).Comedy of manners — 2% of shows. Social codes and class satirized (Clueless).Hubris — 1% of shows. Pride or ambition invites the fall (There Will Be Blood).Obsession — under 1% of shows. A fixation consumes the protagonist (Black Swan).Corruption arc — 1% of shows. Step-by-step moral decay (The Godfather).Doomed love — 1% of shows. Love destroyed by circumstance (Brokeback Mountain).Crushed by fate — 1% of shows. Destroyed by forces beyond the protagonist's control.Redemption — 1% of shows. Moral reawakening of a hardened soul (A Christmas Carol).Healing — 3% of shows. Recovery from grief or trauma (Good Will Hunting).Liberation — 2% of shows. Breaking free of a confining life (Room).Second chance — 1% of shows. A stagnant life re-opened to love or purpose (Groundhog Day).Puzzle — 1% of shows. A clue-by-clue puzzle you can try to solve before the reveal (Knives Out, Clue).Investigation — 6% of shows. A long pursuit of the truth that may never be fully solved (Zodiac, Memories of Murder).Enigma — 1% of shows. The mystery is what is real, or what is actually happening (Mulholland Drive).
Every story archetype, clockwise from the top
  • Monster 18% (this title): Predator 7% · Tyrant 3% · Invasion 2% · Oppressive state 3% (this title) · Corporate villainy 1% · Institutional injustice 1% · Class system under 1% · Technology turns under 1% · Inner demon 1%
  • Rags 3%: Underdog triumph 2% · Social ascent 1% · Fame and fortune under 1% · Rise and fall under 1% · Hidden worth revealed under 1%
  • Quest 6%: Treasure hunt 1% · Rescue 2% · Mission 4% · Journey home under 1% · Pilgrimage under 1%
  • Voyage 2%: Portal fantasy under 1% · Fish out of water 1% · Survival ordeal under 1% · Time displacement under 1% · Descent under 1%
  • Comedy 12%: Romantic comedy 2% · Comedy of errors 3% · Farce 2% · Buddy comedy 1% · Comedy of manners 2%
  • Tragedy 4%: Hubris 1% · Obsession under 1% · Corruption arc 1% · Doomed love 1% · Crushed by fate 1%
  • Rebirth 7%: Redemption 1% · Healing 3% · Liberation 2% · Second chance 1%
  • Mystery 8%: Puzzle 1% · Investigation 6% · Enigma 1%
  • No archetype 40%

Overcoming the monster: A threat menaces the hero's world and must be defeated. · Oppressive state: A government, its agencies or a secret faction inside them is the monster (V for Vendetta).

18% of shows fit this archetype

Why this archetypeThe series follows a group of teenagers quarantined after a mysterious disease kills everyone over 22, with the central conflict being against the oppressive government quarantine and the struggle for survival and order.

What it's about

7 groups · 53 themes
Bonds — 31% of showsSelf — 27% of showsPower — 7% of showsMorality — 11% of showsSurvival — 9% of showsSociety — 10% of showsIdeas — 5% of showsRomantic love — 10% of showsMarriage — 2% of showsFamily bonds — 22% of showsParenthood — 1% of showsFriendship — 18% of showsLoyalty — 7% of showsIdentity — 20% of showsComing of age — 9% of showsAging — under 1% of showsSelf-worth — 7% of showsAmbition — 14% of showsPurpose — 16% of showsMemory — 3% of showsObsession — 2% of shows. A fixation consumes the protagonist (Black Swan).Power — 5% of showsCorruption — 3% of showsGreed — 2% of showsClass — 4% of showsOppression — 2% of showsFreedom — 4% of showsJustice — 14% of showsDuty — 2% of showsRevenge — 1% of showsGuilt — 1% of showsRedemption — 3% of shows. Moral reawakening of a hardened soul (A Christmas Carol).Forgiveness — under 1% of showsSacrifice — 2% of showsBetrayal — 3% of showsDeception — 6% of showsSurvival — 12% of showsWar — 1% of showsViolence — 2% of showsMortality — 2% of showsGrief — 4% of showsTrauma — 5% of showsMental illness — under 1% of showsAddiction — under 1% of showsIllness and disability — under 1% of showsCommunity — 25% of shows. Consequences reach a town, institution or group.Isolation — 3% of showsPrejudice — 2% of showsDisplacement — 1% of showsFaith — 1% of showsTradition vs change — 3% of showsFame — 5% of showsLegacy — 3% of showsFate — 1% of showsFree will — under 1% of showsTruth — 6% of showsHope — 4% of showsNature — 3% of showsArt — 2% of showsTechnology — 1% of showsSelf
Every theme, clockwise from the top
  • Bonds 31%: Romantic love 10% · Marriage 2% · Family bonds 22% · Parenthood 1% · Friendship 18% · Loyalty 7%
  • Self 27% (this title): Identity 20% · Coming of age 9% (this title) · Aging under 1% · Self-worth 7% · Ambition 14% · Purpose 16% · Memory 3% · Obsession 2%
  • Power 7%: Power 5% · Corruption 3% · Greed 2% · Class 4% · Oppression 2% · Freedom 4%
  • Morality 11%: Justice 14% · Duty 2% · Revenge 1% · Guilt 1% · Redemption 3% · Forgiveness under 1% · Sacrifice 2% · Betrayal 3% · Deception 6%
  • Survival 9% (this title): Survival 12% (this title) · War 1% · Violence 2% · Mortality 2% · Grief 4% · Trauma 5% · Mental illness under 1% · Addiction under 1% · Illness and disability under 1%
  • Society 10% (this title): Community 25% (this title) · Isolation 3% · Prejudice 2% · Displacement 1% · Faith 1% · Tradition vs change 3% · Fame 5% · Legacy 3%
  • Ideas 5%: Fate 1% · Free will under 1% · Truth 6% · Hope 4% · Nature 3% · Art 2% · Technology 1%

Survival

Survival · 12% of showsCommunity: Consequences reach a town, institution or group.Coming of age · 9% of shows
Interrogates its theme: Questions its theme without settling the answer.Community stakes: Consequences reach a town, institution or group.Ensemble lead
How it treats its themeThe series centers on the physical and moral struggle to stay alive in a quarantined town, but also explores how the survivors form a new society and are forced to grow up quickly.
StanceThe show explores what it means to survive as a community when the old order collapses, questioning the choices the young characters make without settling on a simple moral answer.

The world

Orchestral modernElectronicSupportive music · original score
SettingA quarantined small town where all adults have died from a mysterious disease, leaving teenagers to fend for themselves.

Is Between okay for kids?

TV-14

Between is rated TV-14. As of August 29, 2026, Midcredits content scores put its violence at moderate (58/100), sexual content at mild (22/100), language at moderate (43/100), drug and alcohol content at moderate (42/100) and frightening material at moderate (47/100). Its drug and alcohol content has too few votes to rank. Overall it is heavier than 44% of TV-14 shows.

Ratings in 10 other countries
  • Canada14+
  • Ireland15
  • South Korea15
  • Brazil16
  • Austria16
  • Czechia18+
  • Hungary16
  • Poland16
  • RO15
  • Switzerland16
Overall
Moderate · all five categories
Heavier than 36% of all showsHeavier than 44% of TV-14 shows
Violence & Gore
Moderate · audience split: No severity level holds a majority of voters
typical for a TV-14 show
heavier than 59%
Sex & Nudity
Mild · audience split: No severity level holds a majority of voters
light for a TV-14 show
heavier than 16%
Profanity
Moderate
typical for a TV-14 show
heavier than 60%
Alcohol & Drugs
Moderate
too few votes to rank (4 votes)
Frightening / Intense
Moderate
typical for a TV-14 show
heavier than 49%

Point along a line to see a well-known title at that level.

Nothing here is extreme. The strongest element is violence, heavier than 59% of TV-14 shows.

Source: Midcredits content scores, 0 (none) to 100 (severe) per category, with each standing ranked against other shows that have them.

What content warnings does Between have?

Not screened for content warnings yet.

Who is in Between?

What are shows like Between?

TMDB's suggestions for shows like Between include The Stand (1994), The Stand (2020) and Wolf Pack (2023).

Like this, but

What other shows share a tag with Between?

70 other shows share the rarest tag below, premise: outbreak. Each tag opens Browse with the shows that share it.