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Stargate Infinity

Stargate Infinity

2002–2003Ended1 season26 episodes~30 min/epTV-Y7Midcredits score: 1st percentile of all shows

This DIC animated action-adventure series follows four exceptional Air Force Academy cadets and a wrongly court-martialed Stargate veteran as they travel planets through gated wormholes protecting a myst. Based on MGMs successful sci-fi franchise Stargate.

Your rating, lists and review

Where can I watch Stargate Infinity?

As of October 24, 2026, MovieCove lists Stargate Infinity streaming on Prime Video.

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Is Stargate Infinity worth watching?

Stargate Infinity's Midcredits score is the 1st percentile of all shows, from 886 ratings across 2 sources. 21% liked it (rated it 7 or higher out of 10).

Midcredits score

How well it was received

1st percentile

Among the least well received shows

1st percentile among Animation1st percentile among 2000s
Acclaim (how much people like it)2nd
Approval (how many liked it)1st

Acclaim

Mixed: Rating-distribution shape vs the catalog

How much people like it

45 /100

2nd percentile of all shows

1st percentile among Animation2nd percentile among 2000s

Rating distribution

Ratings scatter across the whole scale — one of the most divisive reactions in the catalog.

Approval

How many liked it

21% liked it

1st percentile of all shows

1st percentile among Animation1st percentile among 2000s
21% rated it 7–1079% rated it 1–6

Reach

How many have seen it

51st percentile

859 ratings across platforms

38th percentile among Animation44th percentile among 2000s
TMDB popularity, last 37 days to Oct 26Up 36% in 30 days

What reviewers say

Fans praised

  • visual imagination and old-school simple animation
  • good lessons and sci-fi for children
  • entertaining premise of cadets traveling to clear commander's name

Detractors panned

  • disconnected from established Stargate mythology and lore
  • generic cartoon archetypes with flat character development
  • simplistic dialogue and rarely-landing humor

What stands out

Plot and storyDivisive35

cadets-on-the-run premise with episodic adventures but full of plot holes

Effects and spectacleDivisive25

inconsistent staff weapon effects, cheesy ray-gun visuals

CharactersDivisive20

generic cartoon archetypes, token diversity casting, lacking memorability

OriginalityDivisive20

feels like a generic Saturday morning cartoon rather than franchise expansion

CinematographyDivisive20

average early-2000s animation, often described as cheap or simplistic

DialogueDivisive15

blunt didacticism, preachy life lessons, humorless jokes

Sound and musicDivisive15

guitar theme song praised by some fans but widely mocked as terrible

HumorDivisive10

rarely lands, described as humorless and cringe-worthy

Episodes

1 season

Season 1 · 2002 · 26 episodes

  • S1E1

    Decision

    Sep 14, 200221 min
  • S1E2

    Double Duty

    Sep 21, 200221 min
  • S1E3

    The Best World

    Sep 28, 200221 min
  • S1E4

    Coming Home

    Oct 5, 200221 min
  • S1E5

    Mentor

    Oct 12, 200221 min
  • S1E6

    Hot Water

    Oct 19, 200221 min

What is Stargate Infinity like to watch?

Conclusions only — categories and positions, no plot detail.

Earnest, light and gentle — an even-paced watch that leaves you hopeful.

ToneFeelDemandexact position · filled zone: the category

What it feels like

Moods
ThrillingHopeful
Heaviest: throughout
Warm humor
Register
Adventurous · 15% of showsWarm
Told as
SerializedSingle-season story
ToneThe series plays its adventures straight for children, with simple, earnest storytelling and no irony.
The rideThe series maintains a steady tone of adventure and hope, with moderate intensity as the team faces challenges.
StructureThe series appears to be told in a straightforward, serialized order without notable nonlinear or structural devices.
Episode formatThe series follows one continuous journey home, though each episode likely focuses on a new planet or challenge.
Season formatThe series is a single season telling one complete story of the team trying to return home.

How it leaves you

what you carry away
HopefulFun
Why it leaves you this wayThe series aims to leave young viewers feeling inspired and entertained by the team's adventures and moral lessons.
How it ends · evidence
Bittersweet ending

Story archetype

where it sits among all shows
Monster — 18% of shows. A threat menaces the hero's world and must be defeated.Rags — 3% of shows. A rise from lowliness to fortune, status, or recognition.Quest — 6% of shows. A journey toward a defined objective, with companions and obstacles.Voyage — 2% of shows. Into a strange world and back again, changed.Comedy — 12% of shows. Confusion and cross-purposes resolved into harmony.Tragedy — 4% of shows. A flaw or fixation drives the protagonist to ruin.Rebirth — 7% of shows. A stalled or darkened life reopened and renewed.Mystery — 8% of shows. A question drives the story — who did it, what happened, what is real — until it is answered.No archetype — 40% of showsPredator — 7% of shows. A creature or killer hunts the protagonists (Jaws, Alien).Tyrant — 3% of shows. A human villain holds power over the hero's world (Die Hard).Invasion — 2% of shows. An external force attacks the home or world (Independence Day).Oppressive state — 3% of shows. A government, its agencies or a secret faction inside them is the monster (V for Vendetta).Corporate villainy — 1% of shows. A company or its bosses are the monster (Erin Brockovich).Institutional injustice — 1% of shows. A court, prison, police force, school or church is itself the enemy (Spotlight).Class system — under 1% of shows. The gap between rich and poor, or a rigid hierarchy, is the monster (Parasite).Technology turns — under 1% of shows. Technology people rely on becomes the threat (The Terminator).Inner demon — 1% of shows. The monster is within — addiction, illness, a dark double.Underdog triumph — 2% of shows. Rise through competition or contest (Rocky).Social ascent — 1% of shows. A climb in class or status (Pretty Woman).Fame and fortune — under 1% of shows. An artistic or showbiz rise (A Star Is Born).Rise and fall — under 1% of shows. Wealth or power gained, self lost (Scarface).Hidden worth revealed — under 1% of shows. The protagonist's true value finally recognized.Treasure hunt — 1% of shows. Retrieve an object of value (Raiders of the Lost Ark).Rescue — 2% of shows. Retrieve or save a person (Saving Private Ryan).Mission — 4% of shows. Accomplish or destroy a defined objective (Mission: Impossible).Journey home — under 1% of shows. The goal is getting back (Finding Nemo).Pilgrimage — under 1% of shows. The journey itself transforms; the destination is symbolic.Portal fantasy — under 1% of shows. Transported into another world (The Wizard of Oz).Fish out of water — 1% of shows. Displaced into an unfamiliar social world (Elf).Survival ordeal — under 1% of shows. Trapped in a hostile environment, fighting back (Cast Away).Time displacement — under 1% of shows. Unstuck in time (Back to the Future).Descent — under 1% of shows. A night-journey into an underworld or subculture (After Hours).Romantic comedy — 2% of shows. Lovers kept apart by confusion, united at last.Comedy of errors — 3% of shows. Mistaken identity or misunderstanding drives the plot.Farce — 2% of shows. Escalating absurd chaos and coincidence (The Hangover).Buddy comedy — 1% of shows. A mismatched pair forced together (Rush Hour).Comedy of manners — 2% of shows. Social codes and class satirized (Clueless).Hubris — 1% of shows. Pride or ambition invites the fall (There Will Be Blood).Obsession — under 1% of shows. A fixation consumes the protagonist (Black Swan).Corruption arc — 1% of shows. Step-by-step moral decay (The Godfather).Doomed love — 1% of shows. Love destroyed by circumstance (Brokeback Mountain).Crushed by fate — 1% of shows. Destroyed by forces beyond the protagonist's control.Redemption — 1% of shows. Moral reawakening of a hardened soul (A Christmas Carol).Healing — 3% of shows. Recovery from grief or trauma (Good Will Hunting).Liberation — 2% of shows. Breaking free of a confining life (Room).Second chance — 1% of shows. A stagnant life re-opened to love or purpose (Groundhog Day).Puzzle — 1% of shows. A clue-by-clue puzzle you can try to solve before the reveal (Knives Out, Clue).Investigation — 6% of shows. A long pursuit of the truth that may never be fully solved (Zodiac, Memories of Murder).Enigma — 1% of shows. The mystery is what is real, or what is actually happening (Mulholland Drive).QuestMission
Every story archetype, clockwise from the top
  • Monster 18%: Predator 7% · Tyrant 3% · Invasion 2% · Oppressive state 3% · Corporate villainy 1% · Institutional injustice 1% · Class system under 1% · Technology turns under 1% · Inner demon 1%
  • Rags 3%: Underdog triumph 2% · Social ascent 1% · Fame and fortune under 1% · Rise and fall under 1% · Hidden worth revealed under 1%
  • Quest 6% (this title): Treasure hunt 1% · Rescue 2% · Mission 4% (this title) · Journey home under 1% · Pilgrimage under 1%
  • Voyage 2%: Portal fantasy under 1% · Fish out of water 1% · Survival ordeal under 1% · Time displacement under 1% · Descent under 1%
  • Comedy 12%: Romantic comedy 2% · Comedy of errors 3% · Farce 2% · Buddy comedy 1% · Comedy of manners 2%
  • Tragedy 4%: Hubris 1% · Obsession under 1% · Corruption arc 1% · Doomed love 1% · Crushed by fate 1%
  • Rebirth 7%: Redemption 1% · Healing 3% · Liberation 2% · Second chance 1%
  • Mystery 8%: Puzzle 1% · Investigation 6% · Enigma 1%
  • No archetype 40%

Quest: A journey toward a defined objective, with companions and obstacles. · Mission: Accomplish or destroy a defined objective (Mission: Impossible).

6% of shows fit this archetype

A loose fit — the map only half-holds this one.

Why this archetypeThe series arc follows a group attempting to navigate the Stargate network to return home, framed as a mission to clear their commander's name while evading pursuit.

What it's about

7 groups · 53 themes
Bonds — 31% of showsSelf — 27% of showsPower — 7% of showsMorality — 11% of showsSurvival — 9% of showsSociety — 10% of showsIdeas — 5% of showsRomantic love — 10% of showsMarriage — 2% of showsFamily bonds — 22% of showsParenthood — 1% of showsFriendship — 18% of showsLoyalty — 7% of showsIdentity — 20% of showsComing of age — 9% of showsAging — under 1% of showsSelf-worth — 7% of showsAmbition — 14% of showsPurpose — 16% of showsMemory — 3% of showsObsession — 2% of shows. A fixation consumes the protagonist (Black Swan).Power — 5% of showsCorruption — 3% of showsGreed — 2% of showsClass — 4% of showsOppression — 2% of showsFreedom — 4% of showsJustice — 14% of showsDuty — 2% of showsRevenge — 1% of showsGuilt — 1% of showsRedemption — 3% of shows. Moral reawakening of a hardened soul (A Christmas Carol).Forgiveness — under 1% of showsSacrifice — 2% of showsBetrayal — 3% of showsDeception — 6% of showsSurvival — 12% of showsWar — 1% of showsViolence — 2% of showsMortality — 2% of showsGrief — 4% of showsTrauma — 5% of showsMental illness — under 1% of showsAddiction — under 1% of showsIllness and disability — under 1% of showsCommunity — 25% of shows. Consequences reach a town, institution or group.Isolation — 3% of showsPrejudice — 2% of showsDisplacement — 1% of showsFaith — 1% of showsTradition vs change — 3% of showsFame — 5% of showsLegacy — 3% of showsFate — 1% of showsFree will — under 1% of showsTruth — 6% of showsHope — 4% of showsNature — 3% of showsArt — 2% of showsTechnology — 1% of showsSelf
Every theme, clockwise from the top
  • Bonds 31%: Romantic love 10% · Marriage 2% · Family bonds 22% · Parenthood 1% · Friendship 18% · Loyalty 7% (this title)
  • Self 27%: Identity 20% · Coming of age 9% · Aging under 1% · Self-worth 7% · Ambition 14% · Purpose 16% · Memory 3% · Obsession 2%
  • Power 7%: Power 5% · Corruption 3% · Greed 2% · Class 4% · Oppression 2% · Freedom 4%
  • Morality 11%: Justice 14% · Duty 2% · Revenge 1% · Guilt 1% · Redemption 3% · Forgiveness under 1% · Sacrifice 2% · Betrayal 3% · Deception 6%
  • Survival 9%: Survival 12% (this title) · War 1% · Violence 2% · Mortality 2% · Grief 4% · Trauma 5% · Mental illness under 1% · Addiction under 1% · Illness and disability under 1%
  • Society 10% (this title): Community 25% (this title) · Isolation 3% · Prejudice 2% · Displacement 1% · Faith 1% · Tradition vs change 3% · Fame 5% · Legacy 3%
  • Ideas 5%: Fate 1% · Free will under 1% · Truth 6% · Hope 4% · Nature 3% · Art 2% · Technology 1%

Society

CommunitySurvival · 12% of showsLoyalty · 7% of shows
Observes its theme: Presents its theme neutrally, declining to judge.Global stakes: Consequences reach the world.Ensemble lead
How it treats its themeA disparate group must work together as a community to survive and return home, testing their loyalty to each other.
StanceThe series focuses on a team's collective struggle to return home, presented neutrally as an adventure.

The world

Near futureIn transitAlternate dimensionScience fiction
Orchestral classicalElectronicSupportive music · original score · Mike Piccirillo
SettingA team traveling through a network of stargates to various alien worlds
MusicThe score blends orchestral and electronic elements to support the space adventure.

Is Stargate Infinity okay for kids?

Not Rated

Stargate Infinity is not rated.

Ratings in 3 other countries
  • UKU
  • IrelandG
  • Brazil10

No detailed content scores for this title yet.

What content warnings does Stargate Infinity have?

Not screened for content warnings yet.

Who is in Stargate Infinity?

What are shows like Stargate Infinity?

TMDB's suggestions for shows like Stargate Infinity include Guardians of the Galaxy (2015), The Adventures of Jimmy Neutron: Boy Genius (2002) and Infinity Train (2019).

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What other shows share a tag with Stargate Infinity?

231 other shows share the rarest tag below, premise: wrongly accused. Each tag opens Browse with the shows that share it.